The Write`N`Fight Wiki is a collaborative encyclopedia dedicated to the Write`N`Fight 2.5D fighting game. You'll find information on characters, gameplay, arenas and more! We're a collaborative community website about Write`N`Fight that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
Remember your last street fight! Then you did not just wave your fists in front of the opponent's nose, but tried to keep track of his buddies. And you also wondered: does the enemy have a knife or not? Or remember your bar fight! Then you not only waved your fists in front of the nose of the enemy, but you also, like a military radar, scanned the space around in search of a bottle flying at your head. Or the ring! Your fight in the boxing ring! Back then, you were distracted from your opponent's feints or punches by thoughts of your broken wrist from a year ago, or your calf now aching. A real fight is when something distracts and interferes. The real battle is when you have to take into account the space around. And a real fight is always a surprise, you can always hit and knock down the enemy with one punch, you can always stumble on such a punch and lie down sleeping. In a real fight, a puncher always has a chance. Therefore, we introduced knockout zones and health regeneration zones in Write`N`Fight. Now players will take into account not only the enemy's attacks, but also the place where the battle takes place. So that knockouts are not random, in order to give players the ability to control and reduce the risk of being knocked out, Write`N`Fight has become a 2D fighting game.